Generates on the swamp surface, but also in the estuary surface, or the lake surface when the lake used to exist. The movement speed in the currents depends on the size scale of the animal in the current. Pushes any animals and food that enter it downward and left. Generates between the swamp and its surface, or the estuary. Generates between the arctic and its surface. walking on it, burrowing/passing through it slowly or being unable to pass through it). Platforms and obstacles are terrain that cannot be hidden in but can still be interacted with (i.e. Hiding places are ship windows and the crack. All animals can hide here, including air-breathing ones. Distinguishable from the shipwreck above by comparing the shape of the windows. One shipwreck always appears on one of the dirt islands that border the ocean and deeeep. Tier 1 to tier 7 animals (and hammerhead) can hide here. In Snow and Below Beta, there is 1 Pineapple home in the reef biome. Every animal Tier 9 and below can hide here. Snakes and Anacondas can climb and hide here. Hermit Crabs and Coconut Crabs can climb here. Snakes and Anacondas can climb and hide in Swamp Trees. Reaching the top of a tree requires that you boost, fly, climb, or be pushed to the top. Occasionally mapmakers will flip them over and use them as dead bushes on islands and icebergs.Īppear upon icebergs. Crocodiles can disguise themselves as them. Slowly landing on the top allows you to walk across it. Beavers and Ducks can hide here as well as Manta Rays with a beaver or a duck in their aura. Inverted generated on arctic, swamp, and estuary. Generates on the surface of all biomes except for deeeep. Tier 1 to tier 3 animals and Electric Eel, Snake and Anaconda can hide here. Produces volcano food, (or volcanic algae) which can be eaten. There is one near the Deeeep in the Cave. Generates on the arctic and deeeep floors and cold ocean islands. Generates in the Open Ocean, deep, and sometimes reef and arctic. Generates in the Open Ocean, deep reef, arctic,and reef. Generates in the ocean/arctic/deep, but only tier one animals can hide in it. Animals are vulnerable to the charged boost of Lionfish even when they are hiding in these terrains. Not all animals can hide in all props though. These skins are only usable during their respective seasons, and will disappear from the store once said season ends, unless the user swaps assets to return them (can be done in the desktop client or through other means).Props/Hiding Places are terrain that can be climbed on or hidden in by animals for protection. Here, Christmas/Winter is the seasonal theme.ĭuring specific seasons (namely Christmas/Winter and Halloween), skins not normally found will be purchasable in the store at normally low prices. However, skins that change appearance depending on biome have to be coded by the developer himself.ĭuring seasons, the Store icon will change with text in a red background to indicate which seasonal theme is in play. The most major example is the firefly squid ( Squid) that changes appearance depending on if it's in the deeeep or not. Other skins can change visual appearances depending on biome. Sometimes the change is feeble, but other times it is more noticeable. However, with some specific skins, they change attributes of your animal. Skins have almost nothing special about them in-game they simply exist to change your animal's appearance. The Orange Squid skin, an example of a skin. They can be purchased using coins that you can obtain from playing the game. Skins are cosmetic purchasables in Deeeep.io.
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